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Lil' Frank

It took about 6 hours of working to get on this result. It was sculpted using Multires and Dyntopo, the base colors painted with vertex colors and the rest of the texturing was done in the materials, rendered in Cycles using Pro-Lighting Skies. Based on the on concept art of Tim Von Rueden.

Lucas falcao render03 high web
Lucas falcao render04
Lucas falcao render03

Lil' Frank sculpt timelapse

Lucas falcao tim von rueden x nd63cyv6so1rmwli1o1 1280

Concept art by Tim Von Rueden.